@startuml
sprite $instalod [48x48/16] {
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0000000BFFFFFFFF200CFFFFFFFFFFFFFFFFFFFFF7000000
00000002FFFFFFFC002FFFFFFFFFFFFFFFFFFFFFD0000000
000000009FFFFFF6007FFFFFFFFFFFFFFFFFFFFF50000000
000000001EFFFFF100DFFFFFFFFFFFFFFFFFFFFC00000000
0000000007FFFFB002FFFFFFFFFFFFFFFFFFFFF300000000
0000000000DFFF6008FFFFFFFFFFFFFFFFFFFFA000000000
00000000005FFF100DFFFFFFFFFFFFFFFFFFFF1000000000
00000000000BFA003FFFFFFFFFFFFFFFFFFFF80000000000
000000000003F5008FFFFFFFFFFFFFFFFFFFE00000000000
0000000000009000EFFFFFFFFFFFFFFFFFFF500000000000
0000000000000003FFFFFFFFFFFFFFFFFFFC000000000000
0000000000000007CCCCCCCCCCCCCCCCCCC3000000000000
000000000000000000000000000000000000000000000000
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}


!define FA6_INSTALOD(_alias) ENTITY(rectangle,black,instalod,_alias,FA6 INSTALOD)
!define FA6_INSTALOD(_alias, _label) ENTITY(rectangle,black,instalod,_label, _alias,FA6 INSTALOD)
!define FA6_INSTALOD(_alias, _label, _shape) ENTITY(_shape,black,instalod,_label, _alias,FA6 INSTALOD)
!define FA6_INSTALOD(_alias, _label, _shape, _color) ENTITY(_shape,_color,instalod,_label, _alias,FA6 INSTALOD)
skinparam folderBackgroundColor<<FA6 INSTALOD>> White
@enduml